![]() To the next higher number for volumename making sure that this name is Repeat this precedures again and again by each time renaming the disk Rename the disk in the foreign ( other outside ) directory toĭOS3work03.dsk and copy that image to the working local directory. The next steps should be performed as often as the amount of disks are disired to create:Īnd copy that image to the usual local working directory Īfter this has been completed, leave AppleWin and move that disk again to the other foreign directory. In file copy mode the files you generaly want to have on every working disk likeĪ hello program with startup routine. After performing the init copy with Copy II plus or similar program Then you may init the DOS3work01.dsk and give it while performing the init command the Start AppleWin and load to drive 1 the DOS 3.3 MasterdiskĪnd load to Drive 2 the disk named: DOS2Work01.dsk Then copy that same disk another second time to another directory ( we´ll call trhat the "foreign" directory )ĭOS3Work01.dsk and then move it back to the working local Directory. Without working with AppleWin perform at Windows:Ĭopy a diskimage with any kind of name in the working directory of where AppleWinĮxpects usually to load it´s Disks from. Is following precisely the following instructions: So the most easieat way to create a bunch of "working-disks" Trying to write a letter in the air without paper!Īt the other hand tasks happening within AppleWinĭon´t care very much about things that happen outside in Windows. If you try to init at an empty drive within AppleWin it´s like The users MUST make difference between things that happen in Windows while running AppleWin and Just to clearup here some genral information to newbies: Then Boot the DOS Master as Disk Drive 1, and use the INIT command above. Outside of AppleWin, COPY your DOS Master, or any other Disk, and Open it as Disk Drive 2. I don't think ApplWin will do that for you. Is there something I'm missing here ? I am using Applewin Version 1.24.0.0. But the problem now is, applewin pops up and says Cannot open file, unable to recognize file format? I even tried creating new images with CiderPress, making sure it's a 5 1/4 3.3 DOS with 254 Volume Header and applewin still does not recognize the file format. DO, once back in applewin, I typed INIT HELLO, S6, D2 snd it would format the image correctly. I have loaded in a DOS 3.3 System Master disk and booted it up ( In applewin ), then I clicked on DRIVE 2 and typed in the name of the disk image I wanted to create along with the file extension, example. These usually don't come with Y cable feature built-in so if you want to connect more than one joystick then you need an Y cable as well.I seem to be having difficulties creating disk images with applewin. ![]() So from the looks of it, you'd have better luck with MIDI + joysticks if you bought a MIDI adaptor that has joystick pass-through connection. Either a single special joystick, or by using the Y cable you posted, two standard 2-axis/2-button joysticks. If your MIDI adaptor has a pass-through connection for joysticks, it may or may not remove the MIDI pins from the joystick and put power pins there instead, so there is a chance that any joystick can be used with it. ![]() If you manage to find a joystick that works on secondary port, even then the primary joystick for player 1 must be a standard 2-axis/2-button as well or the two joysticks will conflict with each other. I have to assume your MIDI adapter does not have joystick pass-through and you are trying to connect MIDI adapter to other port and single joystick to another? This won't work - you'd have to connect the MIDI adapter to primary joystick port (that can be used to connect 4-axix/4-button/special joysticks) because the secondary joystick connector does not have MIDI pins and with MIDI adapter on primary you can only connect a standard 2-axis/2-button joystick for player 2, and even then it is required not to use the pin 8 for power. Does this work with one of these - or does it have to made in a certain way?ĭepends what kind of MIDI cables and joysticks you already have.
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